1. From the previous course, CSTE5336, you had created various multimedia projects which can be incorporated for teaching and training purpose. Review the 9 types of learning in the Synthesis page. How do you apply the material you created last semester to fulfill the levels of learning? (Hint: You can choose any project you had completed to provide the details of how it incorporates with the Concept (What), Procedure (How), and Principles (Why) in the subject area.) Use references to support your statement.
Concepts as described in the Synthesis page is what we want students to learn, procedures are how to use the concept, and principles is the why considering procedures and concepts. The nine types of learning are affective, physical, cognitive, memorization, understanding, applying, classify concepts, using procedures, and using principles. I created several multimedia projects for last semester course, CSTE 5336, and one that I believe I can compare with all levels of learning is the Scratch programming jeopardy game I developed. According to Scratch developers, there are many concepts that can be learned when using Scratch, like math, computational, creativity, and logical reasoning are some of those concepts (Resnick et al., 2009). When creating the game I had to understand what I was doing when I put all programming blocks together. I had to understand the concept (what) of programming and how to use sequence, looping, and sprites. The principle of programming will get my programming blocks to interact by successfully sequencing and looping to have the game ask a question, the user responding, and then the program again will determine if it is a right or wrong answer. I would also add to have learned the concepts presented in the game. Scratch is a programming language that will teach learners programming concepts even without the help of teachers or instruction intervention (Maloney, Peppler, Kafai, , Resnick, & Rusk).
References:
Maloney, J., Peppler, K., Kafai, B.Y., Resnick, M., & Rusk,N. (nd). Programming by Choice: Urban Youth Learning Programming with Scratch. Retrieved fromhttp://web.media.mit.edu/~mres/papers/sigcse-08.pdf.
Resnick, M., Maloney, J., Monroy-Hernández, A., Rusk, N., Eastmond, E., Brennan, K., Millner, A., Rosenbaum, E., … Kafai, Y. (2009). Scratch: Programmingfor All. Communications of the ACM, 52, 60-67. Retrieved fromhttp://web.media.mit.edu/~mres/papers/Scratch-CACM-final.pdf.
2. Share your reflection after complete the Self-Test. (No references are required.)
I was able to get correct answers for affective, physical, and concept learning. I had a little of trouble getting procedures and principles questions correct, some were right, but I had to think before I chose the answer. It is easy to identify Affective learning is much easier to comprehend because it has to do with emotions and feelings. I am able to relate this type of learning because I teach Teen Leadership and I teach many these concepts, such as, demonstrating respect. Physical learning is also easy to identify because it deals with physical activity, like learning to play football. Concept to me is more of a basic of all learning. For example, identifying what a paragraph is would be a concept. Learning how to write a paragraph is a procedure. It made sense to me, but then again I had to think about it twice. Principle would the highest level of learning because the concept would need to be understood first, but now applying it to cause and effect is the hard part. I actually liked this self-test, since it is important to teach and test on the same level to gain the greatest benefit.
Hi, Becky, I remembered that I had a great time playing with your jeopardy game! It was a great design to fulfill the needs in the levels of learning. Excellent job!!!
ReplyDeleteWe will continue working on many terms from the self-test to clarify the ideas of procedures and principles! Keep up the great work! :-)
I too agree that the Scratch program offers all 9 modalities of cognitive learning. Between the creator of the game/story or the user of the game/story, I think the levels of learning will be reached. I used the same program for this assignment. I also agree that the questions were easier in the Self-Test according to our subject and topic of instruction.
ReplyDeleteAgree! Like any other learner, regardless of age, we feel more confortable when we are able to apply our prior knowledge. Connecting ideas with prior knowledge is an adult learning principle.
ReplyDeleteI agree with the Scratch program. This concept of 9 types of learning is so difficult for me to conceptualize. I think it is because I deal with special education students, the most profoundly handicapped. My students really struggle with the simpliest concepts, so those higher levels just don't happen. I think that is why it is so difficult for me to understand.
ReplyDelete